Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (2024)

By Erik Petrovich

Updated

Each class has unique pros and cons in Divinity: Original Sin 2, but some stand out as better than the rest and are much more worth a player's time.

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (1)

Players and critics praised Divinity: Original Sin 2 upon release for its incredibly deep RPG systems and intuitive turn-based combat systems, as well as the creativity offered to players in how to play the game the way they want to. One of these well-developed RPG systems is the game's hugely customizable class system.

RELATED: Pro Tips For Playing Divinity Original Sin 2

There are 14 classes available in the expansive and complex RPG Divinity: Original Sin 2, each one with its own particular strengths and weaknesses. Some Divinity 2 classes are flat-out broken from the start, while others need some time put into their development and careful attention to gear to become almighty.

Updated February 15, 2023, by Ritwik Mitra: There was a time when many people considered the CRPG genre to be dead and buried for good. With more and more titles shifting towards a more action-focused mindset and consoles becoming the preferred gaming platform over the PC, it seemed like the idea of playing slower top-down RPGs with strategic combat was dead in the water. However, as crowdfunding and indie gaming became more popular the CRPG genre witnessed a revival with several great modern takes on this genre that was a joy to witness.

The Divinity: Original Sin series is definitely worth mentioning in this regard, with this duology sparking a new wave of interest in a genre that many people thought to be dead and buried for good. Featuring a vast and interesting fantasy landscape that's full to the brim with content and secrets, the games are a ton of fun to play through for these reasons. The second game is especially brilliant with its integration of the armor system coupled with a massive and incredible story, with the sheer choice of classes being quite overwhelming. While not objective by any means, here's a ranking of all the classes in Divinity: Original Sin 2 based on how viable and fun they are to use in the game.

Class

Starting Talent

Strengths

Weaknesses

Abilities

Custom

Varies

Varies

Varies

Varies

Fighter

Opportunist

  • Close combat
  • Self-buffs
  • Heavy weapons & armor
  • Very simplistic
  • Few synergy opportunities
  • Battle Stomp
  • Bouncing Shield
  • Fortify

Enchanter

Far Out Man

  • Lots of elemental abilities
  • Crowd control
  • Jack-of-all-trades but a master of none
  • Other Mage-type classes exceed Enchanters
  • Electric Discharge
  • Hail Strike
  • Rain

Battlemage

Comeback Kid

  • Diversity of abilities and builds
  • A decent choice at any range
  • Lacking in melee damage compared to other melee classes
  • Blinding Radiance
  • Shocking Touch
  • Battering Ram

Cleric

Hothead

  • Great healer
  • Damage sponge in close combat
  • Poor damage output
  • Relegated to support roles (heal/tank)
  • Decaying Touch
  • Restoration
  • Blood Sucker

Witch

Leech

  • Can be built for great ranged damage output compared to other magic classes
  • Complex to learn
  • Requires more in-depth knowledge of interactions with other abilities
  • Raise Bloated Corpse
  • Chloroform
  • Mosquito Swarm

Wizard

Far Out Man

  • Versatile abilities
  • Great magical strength
  • Late-game abilities require careful tactical planning to avoid party members
  • Searing Daggers
  • Fossil Strike
  • Ignition

Wayfarer

Pet Pal

  • Many mid-range abilities
  • Access to elemental magic from the start
  • Not as powerful or useful as the similar Ranger class
  • Pin Down
  • Fossil Strike
  • Elemental Arrowheads

Shadowblade

Guerilla

  • Interesting illusion-based abilities
  • Cab dance in and out of combat
  • Players must be careful with placement and ability usage to get the maximum effect
  • Chameleon Cloak
  • Backlash
  • Chicken Claw

Knight

Opportunist

  • Great defender
  • Nice damage output
  • Less health than other melee classes
  • Battering Ram
  • Crippling Blow
  • Battle Stomp

Ranger

Arrow Recovery

  • Excels at mid-range and long-range attacks
  • Great AoE abilities
  • Reliance on high ground
  • Needs a clear line of sight for max damage
  • Ricochet
  • Peace of Mind
  • Elemental Arrowheads

Inquisitor

Executioner

  • Can debuff enemies with ease
  • Has great melee abilities that outclass other classes
  • Few party support abilities
  • Blood Sucker
  • Battering Ram
  • Mosquito Swarm

Rogue

The Pawn

  • Great versatility of builds and playstyles
  • Excellent at taking out enemies quickly in close combat
  • Requires players to carefully plan each turn, even with an extra AP
  • Throwing Knife
  • Backlash
  • Adrenaline

Metamorph

Opportunist

  • Best crowd control abilities in the game
  • Amazing party support and enemy debuff abilities
  • Few purely damaging spells
  • More focused on transformative magic
  • Tentacle Lash
  • Chicken Claw
  • Bull Horn

Conjurer

Pet Pal

  • Essentially adds another party member to the group with its own turns, abilities, and strengths
  • Relies heavily on summons for max damage output and party support
  • Conjure Incarnate
  • Dimensional Bolt
  • Elemental Totem

15 Special Mention: Custom Classes

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (2)
  • Strengths: Adaptable, depends on player's choices
  • Weaknesses: Varies
  • Typical Playstyle: Varies
  • Spells and Abilities: Varies

Creating a custom class in Divinity: Original Sin 2 is not only possible, but sometimes it's much more engaging than taking on a pre-built role. Players are able to choose their race, their passive skills, starter spells based on their archetype, and make other customizations.

Much of the game's appeal comes from the in-depth character development of the main characters, so first-timers should take on Divinity 2 with a party of main characters. However, custom classes add another layer of immersion for returning players who are able to play the sandbox RPG any way they like.

14 Fighter

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (3)
  • Talents: Opportunist, which grants the ability to perform attacks of opportunity
  • Strengths: Close combat, self-buffs, heavy equipment
  • Weaknesses: Very simplistic, few synergy opportunities
  • Typical Playstyle: Take blows for others, and deal out melee damage. Almost never ranged.

The Fighter class focuses on both taking and dealing huge melee blows, and is scarcely found far away from an enemy. It's a basic class that's easy to understand, but its simplicity leaves it lacking. Fighter starting skills include:

  • Battle Stomp: Enemies in front take Physical damage and are knocked down
  • Bouncing Shield: Throw equipped shield dealing AoE damage centered on a target
  • Fortify: Gives Armor to an ally

Fighters are great for those who want a character whose playstyle is simple and effective; however, keep in mind that there are other classes that are not as well-rounded, but much better in some of the Fighter's niches. In the Divinity: Original Sin 2 classes tier list, the very basic fighter is generally regarded as being at the bottom.

13 Enchanter

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (4)
  • Talents: Far Out Man, which increases the range of abilities by two meters
  • Strengths: Lots of elemental abilities, crowd control
  • Weaknesses: Jack-of-all-trades but a master of none, other Mage-type classes exceed Enchanters
  • Typical Playstyle: Heal and buff allies, and inflict statuses on enemies.

The Enchanter has control over the elements, able to summon weather effects, change the composition of the playing field, and otherwise summon phenomena to damage and aid allies. Enchanter starting skills include:

  • Electric Discharge: Target takes Air damage and becomes Shocked
  • Hail Strike: Target is Chilled and takes Water damage, surrounding areas are turned to Ice
  • Rain: Creates Rain in a designated area, which sets the Wet effect and interacts with other elements

The class has a lot going for it, particularly when it comes to buffing the party. However, it ultimately is outclassed by Divinity: Original Sin 2 classes, such as the Witch or Conjurer, making it far from the best class Divinity Original Sin 2 has available by default.

12 Battlemage

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (5)
  • Talents: Comeback Kid, which revives the Battlemage once with 20% of their Vitality restored
  • Strengths: Diversity of abilities and builds, decent choice at any range
  • Weaknesses: Lacking in melee damage compared to other melee classes
  • Typical Playstyle: Very versatile, but mostly good for support and damage roles in the party

The Battlemage is a classic RPG staple represented in Divinity: Original Sin 2 as a class that is as effective in close combat as it is far away from enemies. Battlemage starting skills include:

  • Blinding Radiance: Enemies in close range are Blinded and take Air damage
  • Shocking Touch: Target in Melee range is Shocked and takes Air damage
  • Battering Ram: Knocks down foes and deals Physical damage while charging a short distance

Even though the Battlemage is a very versatile character, it doesn't do quite as well at ranged or close combat as other, more specialized classes. Still, though, it's a great class to try out a hybrid build from the get-go.

11 Cleric

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (6)
  • Talents: Hothead, which increases Critical Chance and Accuracy when at full Vitality
  • Strengths: Great healer and damage sponge in close combat
  • Weaknesses: Little damage output, relegated to support roles (heal/tank)
  • Typical Playstyle: Take blows for and heal other party members

The Cleric as it appears in Divinity: Original Sin 2 could be more accurately compared to a traditional fantasy Paladin rather than a Priest. The Cleric is a close-combat support class, that can tank hits as well as revitalize party members. Cleric starting skills include:

  • Decaying Touch: Target in Melee range becomes Decayed and takes Physical damage
  • Restoration: Target character has Vitality restored (deals damage to Decayed enemies)
  • Blood Sucker: Restores the Vitality of the target by absorbing surrounding Blood

RELATED: Divinity Original Sin 2: Best Starting Characters, Ranked

The Cleric is a good choice for a front-line class over others, for its access to healing and support spells. However, as most classes can spec into at least one or two recovery powers, players will spend most of their time engaging enemies.

10 Witch

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (7)
  • Talents: Leech, which restores Vitality whenever standing in blood
  • Strengths: Can be built for great ranged damage output compared to other magic classes
  • Weaknesses: Complex to learn, requires more in-depth knowledge of interactions with other abilities
  • Typical Playstyle: Casting-oriented at a range, can spec into minor support abilities

The Witch is a powerful dark magic user with a boost to the Necromancer, Scoundrel, and Persuasion abilities. It's one of the weaker casting-focused classes in the game but can still do plenty of damage when utilized effectively. Witch starting skills include:

  • Raise Bloated Corpse: Target Corpse rises and fights as an ally, can explode when ordered
  • Chloroform: Sets Target to Sleep, as long as Magic Armor is destroyed
  • Mosquito Swarm: Target receives Physical damage from a swarm of mosquitoes that heal the caster

The Witch is also one of the more complex classes, needing constant attention to be effective. It is best in most situations to spec into Witch-like abilities with other Divinity Original Sin 2 classes rather than to go for the pure Witch build.

9 Wizard

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (8)
  • Talents: Far Out Man, which increases the range of abilities by two meters
  • Strengths: Versatility of abilities and overall magical strength
  • Weaknesses: Late-game abilities require careful tactical planning to avoid party members
  • Typical Playstyle: Big hits and crits from a distance, especially with the class talent

The Wizard is a casting-focused class that has a wide array of abilities at its disposal. While the starter build focuses on Geomancy and Pyromancy, the Wizard can use multiple different types of magic effectively and benefits hugely from its long-range passive talent. Wizard starting skills include:

  • Searing Daggers: Shoots three daggers at three locations, setting the ground on Fire and dealing Fire damage
  • Fossil Strike: Target area is turned to Oil and enemies in the area take Earth damage
  • Ignition: Area around the caster is set ablaze, setting enemies on Fire and dealing Fire damage

The Wizard's destructive potential ramps up over time as its abilities get more and more powerful. Players just need to watch their aim with some of the class's traditional skills.

8 Wayfarer

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (9)
  • Talents: Pet Pal, which allows the character to talk to animals
  • Strengths: Mostly mid-range abilities and access to elemental magic from the start
  • Weaknesses: Just not as powerful or useful as the similar Ranger class
  • Typical Playstyle: Flitting between crowd control and AoE abilities from both long and mid-range

The Wayfarer is a class unique to Divinity: Original Sin 2, and serves as a kind of fusion between a Ranger, Geomancer, and wayward traveler. It is a ranged class with access to poison and earth elemental abilities from the start. Wayfarer starting skills include:

  • Pin Down: Cripples the target and deals Physical damage
  • Fossil Strike: Target area is turned to Oil and enemies in the area take Earth damage
  • Elemental Arrowheads: Deals Elemental damage that corresponds to a targeted surface

The Wayfarer is a powerful class, but even with access to both ranged weapons and Geomancer abilities, it is outshined by the more versatile and stronger Ranger in most situations.

7 Shadowblade

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (10)
  • Talents: Guerilla, which increases damage by 40% when sneaking
  • Strengths: Illusion-based abilities that let the Shadowblade dance in and out of combat
  • Weaknesses: Players must be careful with placement and ability usage to get the maximum effect
  • Typical Playstyle: Teleport into close combat, use abilities, and get back out of range all in the same turn

The Shadowblade is a more ethereal version of a Rogue, with the ability to teleport, use dark stealthy magic, and deceive their opponents with illusory abilities. The class is a fantastic in-and-out type of combatant, never in the fray for too long but dealing huge damage. Shadowblade starting skills include:

  • Chameleon Cloak: Sets Invisible
  • Backlash: Backstabs enemy after the character leaps over their head
  • Chicken Claw: Transforms the target into a Chicken

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The Shadowblade, too, gets a 40% bonus when sneaking. Furthermore, its access to a vast amount of illusory spells such as Chicken Claw comes in handy when it comes to crowd control and deception.

6 Knight

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (11)
  • Talents: Opportunist, which grants the ability to perform attacks of opportunity
  • Strengths: Great defender with good self-sustain and decent damage output
  • Weaknesses: Less health than other melee classes
  • Typical Playstyle: A mix of melee tanking and support exclusively in close combat

The Knight, ultimately, does everything a Fighter does but better. The class is better at defense from the start, has more access to damaging abilities, and can keep itself alive far more effectively than the barbarian-like Fighter can. Knight starting skills include:

  • Battering Ram: Knocks down foes and deals Physical damage while charging a short distance
  • Crippling Blow: Cripples enemies and deals Physical damage around one target
  • Battle Stomp: Enemies in front take Physical damage and are knocked down

While the Knight has a lower constitution than the Fighter, it has access to party-buffing abilities from the start and can use two-handed weapons extremely well, making them a powerhouse of both support and damage.

5 Ranger

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (12)
  • Talents: Arrow Recovery, which increases the chance to recover Special Arrows by 33%
  • Strengths: Excels at mid-range and long-range attacks and AoE
  • Weaknesses: Reliance on high ground and line of sight attacks for max damage
  • Typical Playstyle: Combination of elemental abilities and synergistic powers at a range to take on multiple enemies at once

The Ranger in Divinity: Original Sin 2 is the most versatile and easiest-to-play Ranged-focus class in the game. It has multiple attacks that target multiple enemies, as well as self-buffs and party-buffs aplenty. Players can even relocate at a moment's notice. Ranger starting skills include:

  • Ricochet: Fires an arrow that hits multiple targets
  • Peace of Mind: Increases Strength, Finesse, and Intelligence by 2 and increases Wits by 4
  • Elemental Arrowheads: Deals Elemental damage that corresponds to a targeted surface

The class might seem simple – shoot arrows, get to high ground, repeat – but combined with elemental effects and proper strategic placement, this class can singlehandedly turn the tide of an unwinnable fight.

4 Inquisitor

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (13)
  • Talents: Executioner, which gives the character two AP after killing an enemy
  • Strengths: Great combination of debuffs on enemies and great melee abilities that outclass other classes
  • Weaknesses: Few party support abilities
  • Typical Playstyle: Close combat spell usage combined with careful planning of negative effects on enemies

The Inquisitor is arguably the best Divinity 2 class for close combat. It's a combination of the Cleric and the Fighter classes, with abilities themed around zealous retribution and enemy debuffs as well as good ol' melee attacks. Inquisitor starting skills include:

  • Blood Sucker: Restores the Vitality of the target by absorbing surrounding Blood
  • Battering Ram: Knocks down foes and deals Physical damage while charging a short distance
  • Mosquito Swarm: Target receives Physical damage from a swarm of mosquitoes that heal the caster

RELATED: Divinity Original Sin 2: The Best Builds For Fane

The class is a fantastic support, but not necessarily for aiding allies directly. The Inquisitor is a master of debuffing enemies and buffing itself. It is both hardier than the Fighter and just as effective as a Cleric, all wrapped up in one role.

3 Rogue

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (14)
  • Talents: The Pawn, which increases AP by one (but only for movement)
  • Strengths: Great versatility of builds and playstyles, great at taking out enemies quickly in close combat
  • Weaknesses: Requires players to carefully plan each turn, even with an extra AP
  • Typical Playstyle: Like the Shadowblade, jumps in and out of combat to deal massive damage then get out of range

Divinity: Original Sin 2 builds for the Rogue are much like the Shadowblade, but instead of an emphasis on illusory abilities, the Rogue is all about getting in and out of combat quickly. Its special talent, The Pawn, lets it move a full one extra AP's worth of movement each turn. Rogue starting skills include:

  • Throwing Knife: Deals Physical damage and can backstab from a distance
  • Backlash: Backstabs enemy after the character leaps over their head
  • Adrenaline: Increases AP by two for the turn, but decreases it by 2 on the next turn

The Rogue outclasses the Shadowblade, despite the Shadowblade's 40% sneaking bonus, thanks to the class's ability to finish off enemies much more effectively. It can also make use of the Adrenaline skill, which gives extra AP per turn. The rogue can simply do more than a Shadowblade.

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (15)
  • Talents: Opportunist, which grants the ability to perform attacks of opportunity
  • Strengths: Best crowd control abilities in the game, as well as amazing party support and enemy debuffs
  • Weaknesses: Few purely damaging spells, more of a focus on transformative magic
  • Typical Playstyle: Turn enemies into chickens, change form, then wreak havoc on impaired foes

The Metamorph is arguably the best magic-focused class without really focusing on magic itself. The metamorph can alter their own and enemy forms to control combat, including the ability to transform enemies into chickens and give themselves tide-turning abilities temporarily. It's the best Divinity: Original Sin 2 class for all-around support and control. Metamorph starting skills include:

  • Tentacle Lash: Gives the target Atrophy and deals Physical damage
  • Chicken Claw: Transforms the target into a Chicken
  • Bull Horns: Allows the character to Rush enemies, dealing Physical damage and causing them to Bleed

Medusa Head, for example, temporarily lets the Metamorph petrify enemies, while the Spread Your Wings and Heart of Steel abilities can be situationally broken. The class is one of the most complex in the game, but its unparalleled ability to control the flow of battle is a must-have for any party composition.

1 Conjurer

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (16)
  • Talents: Pet Pal, which allows the character to talk to animals
  • Strengths: Essentially adds another party member to the group with its own turns, abilities, and strengths
  • Weaknesses: Relies heavily on summons for max damage output and party support
  • Typical Playstyle: Keeps minions alive and constantly summons new ones to replace them once dead

The Conjurer is far and away the best magic-focused class, and perhaps the best class that Divinity: Original Sin 2 offers. The Conjurer is effectively two characters at once, both controllable by the player: the Conjurer themselves, and their summoned allies. Conjurer starting skills include:

  • Conjure Incarnate: Summons a small Elemental whose abilities are based on the element it was created with
  • Dimensional Bolt: Deals Random damage and creates a pool of the corresponding element
  • Elemental Totem: Fires at enemies within its range

The Conjurer immediately gets the ability to conjure a Familiar, who can cast devastating spells, and later on, can summon nigh-on-invincible allies to join the fight. Better still, the Conjurer has plenty of her own attacks as well as abilities to keep their summons alive. Even better still, when a summon dies, the Conjurer can just re-summon it, making for an extremely effective barrier against damage to fragile long-distance casters.

Divinity: Original Sin 2 is available on the iOS App Store, Nintendo Switch, Mac, PC, PlayStation 4, and Xbox One

MORE: Divinity Original Sin 2: The Worst Choices You Can Make In The Game

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best (2024)

FAQs

Divinity: Original Sin 2 - Every Class, Ranked From Worst To Best? ›

1 Conjurer

The Conjurer is perhaps one of the most overpowered starting classes in Divinity: Original Sin II. Right off the bat, they get the ability to summon elementals and even totems that you can also control, essentially doubling your firepower.

What is the most overpowered class in Divinity: Original Sin 2? ›

1 Conjurer

The Conjurer is perhaps one of the most overpowered starting classes in Divinity: Original Sin II. Right off the bat, they get the ability to summon elementals and even totems that you can also control, essentially doubling your firepower.

What is the easiest class in divine divinity? ›

Raze_Larian: The warrior class is probably the easiest to get started with (and in terms of unique weapons, the game is fairly biased towards swords). The survivor class tends to be the most challenging to play; they have skills for daggers, but the damage output isn't going to match that of a sword.

What is the best class for Inquisitor divinity 2? ›

Inquisitors are a class that would best be qualified as a necromancer that uses warrior traits. This makes the build special as it is more of a battle mage type that focuses on dealing physical damage. Inquisitors start with one point in the warfare and necromancy skill respectfully.

What class should Red Prince be Divinity: Original Sin 2? ›

The Red Prince being both a noble and a warrior would fit the stereotype of the Prince Charming, and the Knight Starting Class personifies this the best. And interestingly enough, the straightforwardness of the Knight Class reflects on its abilities.

What is the best race to start with in dos2? ›

The Elves are the best race to play for story as they can consume body parts and learn new lore from them.

Can you beat divinity solo? ›

Divinity: Original Sin 2 lets players experience the campaign either as a party or as a lone wolf. While the latter provides a great challenge, going in with a party is always nicer since it brings in versatility. However, dragging four people around might get a bit tedious after a while.

What is the max level in divine divinity? ›

The Max Divinity Level is 18.

What class should I have Fane be? ›

The Huntsman and Geomancer class work well together, and since Fane is a skeleton, he will benefit from the many poison skills you gain access to.

What subclass is best for Inquisitor? ›

Inquisitor Builds

Ideal Race: Half-orc, to take advantage of the martial weapons proficiency and skills like Keen Senses and Orc Intimidation. Best Subclass: Faith Hunter, Judge, basically any build that includes the Judgement ability.

Which Inquisitor makes the most sense? ›

The character that "makes the most sense" as Inquisitor is the human noble - that's the only person that should logically work in a position that the populace would accept as messiah, that the Chantry would come to endorse, and that nobles and queens and emperors across Thedas would bow to.

Can you have Red Prince and Sebille? ›

If the player starts as her, Sebille won't object to taking the Red Prince along, but keep an eye on her when he speaks with his kin. She might also have some choice words for lizard NPCs, so watch for potential conflict.

Can you romance the Red Prince in divinity? ›

The Red Prince

Unfortunately, there is no true romance to be had with him, because he will at most consider the player his slave, while his love is reserved for someone back home. This is why he's undoubtedly the worst companion to romance, which is fitting given how pompous this character is.

What is the Red Prince's default class? ›

The Red Prince is a Lizard with a default class of Fighter.

What is the most powerful armor in Divinity 2? ›

Ave Layal is one of the best armor pieces that Divinity 2 offers for any character who wields magic-based abilities. In addition to +5 intelligence, +2 Constitution and Wits, and boosts to Necromancer and Initiative, it also gives the user immunity to being silenced, alongside the Silencing Stare skill.

What race is the best healer Divinity 2? ›

There are two races that excel best as a Cleric and healer of the group in Divinity Original Sin 2. Those are: Dwarf and Lizard. Dwarves should be your first pick for race of your healer if you want them to also be a great at melee damage, due to that race's high strength.

What is the best race for a tank in divinity? ›

Dwarfs, on top of being sneaky, are also tanky thanks to their Sturdy racial talent. They get a significant boost to their health as well as a dodging bonus, making them suitable frontline characters, particularly when used with physical armor types.

What race is Fane divinity 2? ›

Fane belongs to a long-dead race called the Eternals, a precursor race to the seven races of Rivellon who shared features of the seven races to come. When the Seven Gods of the Eternals gifted their Source to the world, the seven races were born, each bearing the features of one of the gods.

What race is best for a rogue divinity 2? ›

Divinity: Original Sin 2 Rogue Creation

Dwarf characters work very well - the inherent racial boost of +1 to sneaking saves point commitments later for an ability that is nearly necessary for the positioning-heavy rogue playstyle.

Is it better to make your own character divinity 2? ›

Players see this unfold when they make their own characters in the story. In fact, the game immediately advises players that making their own character will offer a new set of dialogue options unique to them. Players who want to feel like they're an actual part of Rivellon might want to make their own character.

Is Divinity 2 better solo? ›

DoS2 is definitely worth it solo. The story, gameplay, combat, and ability to resolve quests in unique ways (stealing, talking, fighting, etc) really adds to the fun. I've yet to beat the game but have gotten about 90 hours out of it so far.

Is one handed or two handed better in divinity 2? ›

Sword and shield offers the best defense and tactical offense as there are a few skills in warfare that require a shield to use. Its like the best balanced build if you are going pure physical. Double handed are great for taking down chunks of armor and large pools of health.

How many hours does it take to finish divinity 2? ›

When focusing on the main objectives, Divinity: Original Sin II is about 59 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 153 Hours to obtain 100% completion.

Do choices matter in divinity? ›

Divinity: Original Sin II is a great classic RPG with an elegant cause-and-effect system. The choices players make determine the outcomes of various storylines. So it is not hard to make a decision that will come back negatively during a first proper playthrough.

Is it possible to lone wolf divinity 2? ›

Once you have enough game knowledge you can solo the game with a non glass-cannon/lone wolf character too.

Can you get to level 21 in divinity 2? ›

The max level is not 20, but rather a "soft cap". There are enough experience points to get to level 20 by just doing quests without murdering everything for experience points. if you do all of the side quests, you can end the game at level 22 and if you maximize exp gains, you can end the game at level 23.

How do you level up fast in divinity? ›

14 Ways To Level Up Fast In Divinity Original Sin 2
  1. 7 Leverage Pet Pal And Persuasion Skills.
  2. 8 Leverage Persuasion Skills. ...
  3. 9 Find Better Gear. ...
  4. 10 Pickpocket Vendors & NPCs. ...
  5. 11 Stock Up On Potions And Healing. ...
  6. 12 Complete Personal Quests. ...
  7. 13 Complete All Main Quests. ...
  8. 14 Explore All The Things. ...
Jun 7, 2021

Will there be Divinity Original Sin 3? ›

Larian Studios and Logic Artists were creating Divinity 3: Fallen Heroes, a tactical RPG spin-off from Divinity: Original Sin. The game was planned to feature turn-based combat, branching storylines, and multiplayer options. But in 2020, Larian Studios said they had stopped working on Divinity: Fallen Heroes for now.

What God does Fane meet? ›

With this device and Source orbs Fane is finally able to craft masks to disguise this undead form, however as he travels out to the Hollow Marshes, he may come face to face with Windego and defeat her for his mask.

What happens if Fane becomes divine? ›

If Fane ascends to divinity he brings the eternal back to Rivellon, and with them the God King.

Can Fane be romanced? ›

Yes. Yes you can... somehow Sebille caused goosebumbs on his skin with her kisses even though he wasnt shapeshifted at all so the game literally ignores racial "obstacles" So i bet even a dwarf love a human both standing upright without using a ladder any of both.

Who can the Inquisitor marry? ›

Cullen and Sera can marry the Inquisitor in an on-screen wedding ceremony during the Trespasser DLC.

Can the Inquisitor go with Solas? ›

Solas is exclusively romanceable by female Elven Inquisitors.

Is the Grand Inquisitor stronger than the second Sister? ›

The Inquisitorius is led by the Grand Inquisitor, the strongest and deadliest of his order, with the rest carrying titles of rank like Second Sister, Fifth Brother and Sixth Brother.

Who was the most brutal Inquisitor? ›

Tomás de Torquemada, (born 1420, Valladolid, Castile [Spain]—died September 16, 1498, Ávila, Castile), first grand inquisitor in Spain, whose name has become synonymous with the Christian Inquisition's horror, religious bigotry, and cruel fanaticism.

Who was the biggest Inquisitor? ›

The most famous Inquisitor General was the Spanish Dominican Tomás de Torquemada, who spearheaded the Spanish Inquisition.

Which Inquisitor is starkiller? ›

Starkiller's primary purpose of creation was to kill the Emperor and help Darth Vader take the Imperial Throne, however in Skyriver Starkiller serves the Inquisitorius as First Brother, the right hand man of The Grand Inquisitor.

What happens if Sebille becomes the mother tree? ›

The Scion will request Sebille be the new Mother, and take root. You can interject at this point and tell Sebille to refuse, but if you do this, the Elves will attack you. If you agree, she will feel the Mother's heart and obtain the "Rooted" talent, which gives +3 to memory.

Can you meet butter in Arx? ›

You can find her to the west of Arx on an island connected to the south of Kemm's Mansion. She seemingly died from a fight with a voidwoken. You will remark, "Her face is familiar", if you sweet-talked her in Fort Joy.

Can you romance Sebille? ›

Sebille - Sebille's quest is in regards to her prior slave status, and players must help her kill her former Master, the Shadow Prince, to strengthen their relationship. Romancing Sebille also requires that players free the elves by destroying the Mother Tree.

Can you cook with the Red Prince? ›

Versatility is key with the Red Prince. They are good for fresh eating, as well as cooking, baking, and juicing. Add them to salads, soups, sauces, or baked goods.

Can you have multiple relationships in divinity 2? ›

You can flirt with multiple people. At a certain point you will be asked to start an exclusive relationship with said person you are flirting with. At that point all others you try to flirt with will tell you something along the lines of break it off with the other before we can continue.

Can you romance everyone in Inquisition? ›

You can flirt with as many characters as you wish (subject to their preferences), but as you complete storyline milestones, multiple suitors may confront you and ask you to make a choice. This is most apparent just before The Final Piece storyline quest.

Should the Red Prince be a fighter? ›

Focus On: Warfare, Geomancer, Bartering

Upon recruiting the Red Prince, His Majesty would ask players to make him a Fighter first. And interestingly enough, going for a Pure Fighter can help players capitalize on the Red Prince's skillset. Not to mention, the Fighter is the most faithful Starting Class to his story.

What is the Red Prince's real name? ›

Talal bin Abdulaziz Al Saud (Arabic: طلال بن عبد العزيز آل سعود Ṭalāl bin ʿAbdulʿazīz Āl Saʿūd; 15 August 1931 – 22 December 2018), formerly also called The Red Prince, was a Saudi Arabian politician, dissident, businessman, and philanthropist.
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Talal bin Abdulaziz
FatherKing Abdulaziz
MotherMunaiyir
14 more rows

Is the Red Prince a dragon? ›

Racial. The Red Prince is a lizard prince transported into Fort Joy in 1242 AD.

What is the best class in divine divinity? ›

Since charms can balance out the differences in the hit points and mana points for characters, the only major difference between the classes is the damage they do, and warriors get a huge advantage in that regard. So warriors are probably the best class, regardless of the type of character you plan to play.

Does class matter in Divinity Original Sin 2? ›

Divinity: Original Sin 2 doesn't include 'classes,' per se. When you make a character, you can choose a customizable class preset that gives you points in a couple combat abilities, and this determines the spells and special attacks you can start the game with.

What is the best role for Lohse? ›

Lohse will ask to start as an Enchanter, which is also the most ideal Class for her as a Spellcaster. The Class starts with a good pairing of Hydrosophist and Aerotheurge, which easily gives way to devastating AOE attacks.

What is the best starting character and class in divinity 2? ›

In terms of Starting Classes, the Ranger is a good choice with Ricochet, Elemental Arrowheads, and Peace of Mind (Pyrokinetic). Likewise, a good alternative would be the Wayfarer with its Pin Down, Elemental Arrowheads, and Fossil Strike (Geomancer).

Can you beat Divinity: Original Sin 2 alone? ›

Divinity: Original Sin 2 lets players experience the campaign either as a party or as a lone wolf. While the latter provides a great challenge, going in with a party is always nicer since it brings in versatility.

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